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404 lines
11 KiB
Markdown
404 lines
11 KiB
Markdown
---
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name: maps
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description: Make map animations with Mapbox
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metadata:
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tags: map, map animation, mapbox
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---
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Maps can be added to a Remotion video with Mapbox.
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The [Mapbox documentation](https://docs.mapbox.com/mapbox-gl-js/api/) has the API reference.
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## Prerequisites
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Mapbox and `@turf/turf` need to be installed.
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Search the project for lockfiles and run the correct command depending on the package manager:
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If `package-lock.json` is found, use the following command:
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```bash
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npm i mapbox-gl @turf/turf @types/mapbox-gl
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```
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If `bun.lock` is found, use the following command:
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```bash
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bun i mapbox-gl @turf/turf @types/mapbox-gl
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```
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If `yarn.lock` is found, use the following command:
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```bash
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yarn add mapbox-gl @turf/turf @types/mapbox-gl
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```
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If `pnpm-lock.yaml` is found, use the following command:
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```bash
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pnpm i mapbox-gl @turf/turf @types/mapbox-gl
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```
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The user needs to create a free Mapbox account and create an access token by visiting https://console.mapbox.com/account/access-tokens/.
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The mapbox token needs to be added to the `.env` file:
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```txt title=".env"
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REMOTION_MAPBOX_TOKEN==pk.your-mapbox-access-token
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```
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## Adding a map
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Here is a basic example of a map in Remotion.
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```tsx
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import {useEffect, useMemo, useRef, useState} from 'react';
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import {AbsoluteFill, useDelayRender, useVideoConfig} from 'remotion';
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import mapboxgl, {Map} from 'mapbox-gl';
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export const lineCoordinates = [
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[6.56158447265625, 46.059891147620725],
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[6.5691375732421875, 46.05679376154153],
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[6.5842437744140625, 46.05059898938315],
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[6.594886779785156, 46.04702502069337],
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[6.601066589355469, 46.0460718554722],
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[6.6089630126953125, 46.0365370783104],
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[6.6185760498046875, 46.018420689207964],
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];
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mapboxgl.accessToken = process.env.REMOTION_MAPBOX_TOKEN as string;
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export const MyComposition = () => {
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const ref = useRef<HTMLDivElement>(null);
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const {delayRender, continueRender} = useDelayRender();
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const {width, height} = useVideoConfig();
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const [handle] = useState(() => delayRender('Loading map...'));
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const [map, setMap] = useState<Map | null>(null);
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useEffect(() => {
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const _map = new Map({
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container: ref.current!,
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zoom: 11.53,
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center: [6.5615, 46.0598],
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pitch: 65,
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bearing: 0,
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style: 'mapbox://styles/mapbox/standard',
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interactive: false,
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fadeDuration: 0,
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});
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_map.on('style.load', () => {
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// Hide all features from the Mapbox Standard style
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const hideFeatures = [
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'showRoadsAndTransit',
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'showRoads',
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'showTransit',
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'showPedestrianRoads',
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'showRoadLabels',
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'showTransitLabels',
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'showPlaceLabels',
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'showPointOfInterestLabels',
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'showPointsOfInterest',
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'showAdminBoundaries',
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'showLandmarkIcons',
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'showLandmarkIconLabels',
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'show3dObjects',
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'show3dBuildings',
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'show3dTrees',
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'show3dLandmarks',
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'show3dFacades',
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];
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for (const feature of hideFeatures) {
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_map.setConfigProperty('basemap', feature, false);
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}
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_map.setConfigProperty('basemap', 'colorMotorways', 'rgba(0, 0, 0, 0)');
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_map.setConfigProperty('basemap', 'colorRoads', 'rgba(0, 0, 0, 0)');
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_map.setConfigProperty('basemap', 'colorTrunks', 'rgba(0, 0, 0, 0)');
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_map.addSource('trace', {
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type: 'geojson',
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data: {
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type: 'Feature',
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properties: {},
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geometry: {
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type: 'LineString',
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coordinates: lineCoordinates,
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},
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},
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});
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_map.addLayer({
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type: 'line',
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source: 'trace',
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id: 'line',
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paint: {
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'line-color': 'black',
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'line-width': 5,
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},
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layout: {
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'line-cap': 'round',
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'line-join': 'round',
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},
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});
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});
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_map.on('load', () => {
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continueRender(handle);
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setMap(_map);
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});
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}, [handle, lineCoordinates]);
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const style: React.CSSProperties = useMemo(() => ({width, height, position: 'absolute'}), [width, height]);
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return <AbsoluteFill ref={ref} style={style} />;
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};
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```
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The following is important in Remotion:
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- Animations must be driven by `useCurrentFrame()` and animations that Mapbox brings itself should be disabled. For example, the `fadeDuration` prop should be set to `0`, `interactive` should be set to `false`, etc.
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- Loading the map should be delayed using `useDelayRender()` and the map should be set to `null` until it is loaded.
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- The element containing the ref MUST have an explicit width and height and `position: "absolute"`.
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- Do not add a `_map.remove();` cleanup function.
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## Drawing lines
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Unless I request it, do not add a glow effect to the lines.
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Unless I request it, do not add additional points to the lines.
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## Map style
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By default, use the `mapbox://styles/mapbox/standard` style.
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Hide the labels from the base map style.
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Unless I request otherwise, remove all features from the Mapbox Standard style.
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```tsx
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// Hide all features from the Mapbox Standard style
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const hideFeatures = [
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'showRoadsAndTransit',
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'showRoads',
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'showTransit',
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'showPedestrianRoads',
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'showRoadLabels',
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'showTransitLabels',
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'showPlaceLabels',
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'showPointOfInterestLabels',
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'showPointsOfInterest',
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'showAdminBoundaries',
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'showLandmarkIcons',
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'showLandmarkIconLabels',
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'show3dObjects',
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'show3dBuildings',
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'show3dTrees',
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'show3dLandmarks',
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'show3dFacades',
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];
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for (const feature of hideFeatures) {
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_map.setConfigProperty('basemap', feature, false);
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}
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_map.setConfigProperty('basemap', 'colorMotorways', 'transparent');
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_map.setConfigProperty('basemap', 'colorRoads', 'transparent');
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_map.setConfigProperty('basemap', 'colorTrunks', 'transparent');
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```
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## Animating the camera
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You can animate the camera along the line by adding a `useEffect` hook that updates the camera position based on the current frame.
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Unless I ask for it, do not jump between camera angles.
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```tsx
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import * as turf from '@turf/turf';
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import {interpolate} from 'remotion';
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import {Easing} from 'remotion';
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import {useCurrentFrame, useVideoConfig, useDelayRender} from 'remotion';
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const animationDuration = 20;
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const cameraAltitude = 4000;
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```
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```tsx
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const frame = useCurrentFrame();
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const {fps} = useVideoConfig();
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const {delayRender, continueRender} = useDelayRender();
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useEffect(() => {
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if (!map) {
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return;
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}
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const handle = delayRender('Moving point...');
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const routeDistance = turf.length(turf.lineString(lineCoordinates));
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const progress = interpolate(frame / fps, [0.00001, animationDuration], [0, 1], {
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easing: Easing.inOut(Easing.sin),
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extrapolateLeft: 'clamp',
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extrapolateRight: 'clamp',
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});
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const camera = map.getFreeCameraOptions();
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const alongRoute = turf.along(turf.lineString(lineCoordinates), routeDistance * progress).geometry.coordinates;
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camera.lookAtPoint({
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lng: alongRoute[0],
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lat: alongRoute[1],
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});
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map.setFreeCameraOptions(camera);
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map.once('idle', () => continueRender(handle));
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}, [lineCoordinates, fps, frame, handle, map]);
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```
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Notes:
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IMPORTANT: Keep the camera by default so north is up.
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IMPORTANT: For multi-step animations, set all properties at all stages (zoom, position, line progress) to prevent jumps. Override initial values.
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- The progress is clamped to a minimum value to avoid the line being empty, which can lead to turf errors
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- See [Timing](./timing.md) for more options for timing.
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- Consider the dimensions of the composition and make the lines thick enough and the label font size large enough to be legible for when the composition is scaled down.
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## Animating lines
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### Straight lines (linear interpolation)
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To animate a line that appears straight on the map, use linear interpolation between coordinates. Do NOT use turf's `lineSliceAlong` or `along` functions, as they use geodesic (great circle) calculations which appear curved on a Mercator projection.
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```tsx
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const frame = useCurrentFrame();
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const {durationInFrames} = useVideoConfig();
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useEffect(() => {
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if (!map) return;
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const animationHandle = delayRender('Animating line...');
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const progress = interpolate(frame, [0, durationInFrames - 1], [0, 1], {
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extrapolateLeft: 'clamp',
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extrapolateRight: 'clamp',
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easing: Easing.inOut(Easing.cubic),
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});
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// Linear interpolation for a straight line on the map
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const start = lineCoordinates[0];
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const end = lineCoordinates[1];
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const currentLng = start[0] + (end[0] - start[0]) * progress;
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const currentLat = start[1] + (end[1] - start[1]) * progress;
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const lineData: GeoJSON.Feature<GeoJSON.LineString> = {
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type: 'Feature',
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properties: {},
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geometry: {
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type: 'LineString',
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coordinates: [start, [currentLng, currentLat]],
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},
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};
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const source = map.getSource('trace') as mapboxgl.GeoJSONSource;
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if (source) {
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source.setData(lineData);
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}
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map.once('idle', () => continueRender(animationHandle));
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}, [frame, map, durationInFrames]);
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```
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### Curved lines (geodesic/great circle)
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To animate a line that follows the geodesic (great circle) path between two points, use turf's `lineSliceAlong`. This is useful for showing flight paths or the actual shortest distance on Earth.
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```tsx
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import * as turf from '@turf/turf';
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const routeLine = turf.lineString(lineCoordinates);
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const routeDistance = turf.length(routeLine);
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const currentDistance = Math.max(0.001, routeDistance * progress);
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const slicedLine = turf.lineSliceAlong(routeLine, 0, currentDistance);
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const source = map.getSource('route') as mapboxgl.GeoJSONSource;
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if (source) {
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source.setData(slicedLine);
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}
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```
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## Markers
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Add labels, and markers where appropriate.
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```tsx
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_map.addSource('markers', {
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type: 'geojson',
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data: {
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type: 'FeatureCollection',
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features: [
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{
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type: 'Feature',
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properties: {name: 'Point 1'},
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geometry: {type: 'Point', coordinates: [-118.2437, 34.0522]},
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},
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],
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},
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});
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_map.addLayer({
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id: 'city-markers',
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type: 'circle',
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source: 'markers',
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paint: {
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'circle-radius': 40,
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'circle-color': '#FF4444',
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'circle-stroke-width': 4,
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'circle-stroke-color': '#FFFFFF',
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},
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});
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_map.addLayer({
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id: 'labels',
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type: 'symbol',
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source: 'markers',
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layout: {
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'text-field': ['get', 'name'],
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'text-font': ['DIN Pro Bold', 'Arial Unicode MS Bold'],
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'text-size': 50,
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'text-offset': [0, 0.5],
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'text-anchor': 'top',
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},
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paint: {
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'text-color': '#FFFFFF',
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'text-halo-color': '#000000',
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'text-halo-width': 2,
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},
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});
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```
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Make sure they are big enough. Check the composition dimensions and scale the labels accordingly.
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For a composition size of 1920x1080, the label font size should be at least 40px.
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IMPORTANT: Keep the `text-offset` small enough so it is close to the marker. Consider the marker circle radius. For a circle radius of 40, this is a good offset:
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```tsx
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"text-offset": [0, 0.5],
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```
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## 3D buildings
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To enable 3D buildings, use the following code:
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```tsx
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_map.setConfigProperty('basemap', 'show3dObjects', true);
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_map.setConfigProperty('basemap', 'show3dLandmarks', true);
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_map.setConfigProperty('basemap', 'show3dBuildings', true);
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```
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## Rendering
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When rendering a map animation, make sure to render with the following flags:
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```
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npx remotion render --gl=angle --concurrency=1
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```
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